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Its model was a standard B1 Battle Droid.
The CIS had a Tactical Droid, armed with a Sonic Blaster, a Blaster Pistol, and a 'Droid Enhancer' which increased health, damage or speed dependent on which mode was selected.
Its model unit was an ARC Trooper with red markings.
The Republic had a Clone Commander, armed with a Grenade Launcher, Recon Droid and Powerup Dispenser. Each faction had a sixth 'Commander' unit:. Certain weapons had different 'firing modes'. The Republic Jet Trooper was armed with the DN Bolt Caster instead of the EMP Launcher. Pilots were armed with Blaster Pistols, Fusion Cutters, and Haywire Grenades, which would explode upon impact and eject the occupants of vehicles. The Super Battle Droid lacked the Tri-Shot.
The Clone Trooper did not have EMP Grenades, but instead had Thermal Detonators. Star Wars: Battlefront contains a large amount of content that was removed or changed during development. This article is a list of content that was ultimately removed from the games of the Star Wars: Battlefront series prior to their respective releases.Ĭontent cut from Star Wars: Battlefront To obtain the weapons you must use admin commands to summon them.This article contains information about content that was cut before release of the game. This decision was intentional as the base stats made the weapons weaker compared to the main craftable weapons.Ĭurrently there are not crafting recipes. Rather than having a level 5 and 6 for rare material weapons, they are arraigned in levels 5, 6, 7, and 10 grouped by appearance. *I have organized the broadswords by level differently than how they were in Glad Giraffe. Racial Tiered 1-handed weapons (Shortswords, daggers, Axes, Revolvers) This mod aims to re-implement all the weapons removed during the transition from Glad Giraffe Beta to the Full release version.Ĭurrent weapons sets that have been restored: